
effect with a different one removes the innate effect. The following equipment cannot be infused with the Lethal, Sharp and Blunt infusions:Īll Weapons, Spell Tools and Shields can be buffed regardless of infusion, except: The following equipment cannot be infused: Transformationīy using certain infusions some weapons change their properties as usual while also changing their appearance or the attacks they can perform, creating Unique Weapons. The Laughing infusion splits any requirements the spell tool might have, Strength with Dexterity and Intelligence with Faith. Increases the FP consumption of all Spells by 10% per cast for 10 seconds. Halves the required Intelligence and Faith to cast spells.īoosts all existing scaling of the spell tool. Switches all Intelligence and Faith scaling to Luck.

Spell Tools require Magical Essence to infuse and also to remove the infusion. Grants 10% more Souls gained from defeated enemies.Įffect: increases Magic absorption by 5%.Įffect: increases Lightning absorption by 5% Grants 10% reduction to Weapon Arts / Spells FP Consumption. Shields require Magical Essence to infuse and also to remove the infusion. The Lucky infusion splits any requirements the weapon might have, Strength with Dexterity and Intelligence with Faith. Holy: Changes the requirements to Faith.Enchanted: Changes the requirements to Intelligence.Dark: Splits the requirements to both Intelligence and Faith.Lightning: Changes the requirements to Faith.Fire: Splits the requirements to both Intelligence and Faith.Magic: Changes the requirements to Intelligence.Lethal: Removes any Intelligence and Faith requirements.Weapons with Intelligence / Faith requirements adjust their requirements with the following infusions: Removes all existing scaling and adds Luck scaling.Įffect: increases Item Discovery by 25 and grants 10% more Souls gained from defeated enemies.Īdds Physical damage with Intelligence scaling.Įffect: grants 5% bonus damage against Undead enemies and regenerates 3 HP every second.Įffect: increases Stamina Damage by 25% and Equipment Load by 10%.Įffect: consecutive attacks boost damage, up to 15%.

InfusionĮffect: reduces weapon and spell Stamina Consumption by 15%.Īdds Magic damage with Intelligence scaling.Įffect: grants additional bloodthirst charges on hit.Īdds Fire damage with Intelligence and Faith scaling.Īdds Lightning damage with Faith scaling.Īdds Dark damage with Intelligence and Faith scaling. Weapons require gems to infuse, and Shriving Stones to remove the infusion. Infusions are conducted by Blacksmith Andre in Firelink Shrine or at any Bonfire. Weapons, shields and spell tools can be enhanced through infusion, which adds elemental damage and/or modifies the attribute bonuses.
